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Firefox 55.0b3 causes SteamVR to launch continuously

  • 4 respostas
  • 3 têm este problema
  • 1 exibição
  • Última resposta de zxzxzx

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This isn't so much a question, but more of a report to bring the issue to light. It doesn't appear to be very common, but I was able to resolve the initial problem with help from the SteamVR and Firefox subreddits.

I had an issue that only started happening over the past few weeks. I have SteamVR installed on my PC, and I'm using Firefox 55.0b3 which has the new VR components in it. However, I encountered issues where some part of SteamVR automatically launches every time I open Firefox (whenever my PC is on). This in turn causes GPU usage to fly up to over 80% - which draws way more power and produces more heat, as it normally sits at <10%. I've tried tweaking SteamVR settings, though it didn't make a difference despite various suggestions, so I then went into about:config to set dom.vr.openvr.enabled to false, which fixed the issue. SteamVR no longer opened non-stop (re-opens after closing it or ending the process), GPU usage went back down to <5%, and Firefox's memory usage also dropped from 1.5GB to 500MB. This may well be a bug with SteamVR as well, but it only occurs when Firefox is open.

This isn't so much a question, but more of a report to bring the issue to light. It doesn't appear to be very common, but I was able to resolve the initial problem with help from the SteamVR and Firefox subreddits. I had an issue that only started happening over the past few weeks. I have SteamVR installed on my PC, and I'm using Firefox 55.0b3 which has the new VR components in it. However, I encountered issues where some part of SteamVR automatically launches every time I open Firefox (whenever my PC is on). This in turn causes GPU usage to fly up to over 80% - which draws way more power and produces more heat, as it normally sits at <10%. I've tried tweaking SteamVR settings, though it didn't make a difference despite various suggestions, so I then went into about:config to set dom.vr.openvr.enabled to false, which fixed the issue. SteamVR no longer opened non-stop (re-opens after closing it or ending the process), GPU usage went back down to <5%, and Firefox's memory usage also dropped from 1.5GB to 500MB. This may well be a bug with SteamVR as well, but it only occurs when Firefox is open.

Todas as respostas (4)

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There was a MS Update today that took care of a few issues I think. https://support.microsoft.com/en-gb/help/4022716/windows-10-update-kb4022716

Is this the right place to be reporting bucks on beta versions ?

https://bugzilla.mozilla.org/

Please let us know if this solved your issue or if need further assistance.

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Sorry MS update does not apply to you

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Why are you running betas in the first place ? Or is that something you like to do ? As there are extended releases that are stable and updated.

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Hi Pkshadow, thanks for the reply. I had this originally as Firefox Developer Edition, which was great for getting a glimpse of new releases and for the toolset that was included with it. The link you gave seems like a better place to post this, so I'll do just that.