Sykje yn Support

Mij stipescams. Wy sille jo nea freegje in telefoannûmer te beljen, der in sms nei ta te stjoeren of persoanlike gegevens te dielen. Meld fertochte aktiviteit mei de opsje ‘Misbrûk melde’.

Mear ynfo

Dizze konversaasje is argivearre. Stel in nije fraach as jo help nedich hawwe.

How Do I Get "WebGL2" To Work With FF v52.9.0 ESR on XP?

  • 1 antwurd
  • 1 hat dit probleem
  • 62 werjeftes
  • Lêste antwurd fan Nightbreaker

more options

Windows XP FF v52.9.0 ESR Display Card EVGA GeForce GT240 512MB GDDR5 nVidia GeForce Driver v340.52

config:suport shows

WebGL Render: Working OK

WebGL2 Render: WebGL creation failed: * Error during ANGLE OpenGL init. * Error during ANGLE OpenGL init. * Error during ANGLE OpenGL init. * Error during ANGLE OpenGL init. * Error during ANGLE OpenGL init. * Exhausted GL driver caps.

I've searched can't find anything helpful

Windows 7 running on the same hardware in a separate partition renders WebGL 1 & 2 OK. FF v56.0.2 nVidia GeForce Driver v341.95

Windows XP FF v52.9.0 ESR Display Card EVGA GeForce GT240 512MB GDDR5 nVidia GeForce Driver v340.52 config:suport shows WebGL Render: Working OK WebGL2 Render: WebGL creation failed: * Error during ANGLE OpenGL init. * Error during ANGLE OpenGL init. * Error during ANGLE OpenGL init. * Error during ANGLE OpenGL init. * Error during ANGLE OpenGL init. * Exhausted GL driver caps. I've searched can't find anything helpful Windows 7 running on the same hardware in a separate partition renders WebGL 1 & 2 OK. FF v56.0.2 nVidia GeForce Driver v341.95

Keazen oplossing

This seems to be working:

In about.config

Webgl.disable-angle False (default) --> True

Webgl.force-enabled False (default) --> True

about.support now indicates both Webgl1 and Webgl2 are working. Also verified on Webgl2 test pages.

Dit antwurd yn kontekst lêze 👍 0

Alle antwurden (1)

more options

Keazen oplossing

This seems to be working:

In about.config

Webgl.disable-angle False (default) --> True

Webgl.force-enabled False (default) --> True

about.support now indicates both Webgl1 and Webgl2 are working. Also verified on Webgl2 test pages.